Version 1.0.4 release + future of Sid's

Hello, everyone! After a long, long while, I decided to revisit this port (and the project as a whole) and give it a much-needed update.
The port was actually an update behind the Scratch version for about a year now, but today I've updated both, restoring parity between versions and acting as a sort of 'farewell' to the game.
If you didn't see it, a new teaser was made a few weeks ago showing off what the future of Sid's holds.
To sum it up, work on a Sid's Adventure reboot will commence after George 1.5 is finished, in a new engine entirely. But for now, this will be the last update for the game. (unless some stupid bug pops up)
Time for patch notes:
- Few miscellaneous bug fixes
- Some minor graphical updates
- Menu now reflects game's "cancellation"
- Restored parity with Scratch version
I'd like to thank everyone for playing this silly game of mine. It may be rough around the edges (and horribly outdated), but I still cherish it.
Thanks for reading, and have a good one.
Files
Sid's Adventure | Widescreen Port
Save the world as Sid, now in widescreen!
More posts
- Sid's Adventure: Now in widescreen!Apr 07, 2024
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